The Martin McDonagh and Colin Farrell trilogy

Today I watched three movies in a row, which gave me this beautiful journey through the worlds and mind of Martin McDonagh, and the many faces and fantastic acting of Colin Farrell.

I didn’t look at the release chronology, so I started with Seven Psychopaths (2012) because I was looking for something light and I imagined it to be like that. It’s a little weirdo meta-movie and contrary to what most people might think from the cover, it is absolutely not sold by the ensemble cast. Of course I loved Walken and cheered loudly when Waits appeared, but from a stage charisma point of view I give this one to Sam Rockwell. I partly tried to keep track of how much of what’s told is the story happening, being written, and the overlapping meta layer of both, but in another part I just don’t think I cared that much, and I don’t think it matters a whole lot. It’s a ride, it’s a journey, and I don’t think it’s meant for artistic deep analysis.

Now, In Bruges (2008) is a level deeper in seriousness and perhaps meaning, but it’s also not something that someone can get lost in over analysis. It’s a very simple plot in a simple setting, and it’s just this “point in time” thing where some odd series of events happen and we’re there to witness, and then the world goes on. Since there are fewer characters to focus on and we see more of their points of views it’s so easy to fall in love with them, even though practically everyone having a talking part is an anti-hero to begin with, so I guess I shouldn’t. I think what I loved most in this one is that the movie didn’t actually try to sell me on any of the characters or paint them in a specific way, it just portrayed them for who they are. I wasn’t fed a point of view, just got an amazing display of an odd collection of folks.

And then, The Banshees of Inisherin (2022) is a whole different kind of film with lots of depth and layers and symbolism. Given the context of McDonagh’s above two movies and the fact that Three Billboards came before Banshees, I was not sure what to expect: the dark comedy angle or rather serious cinema. This one was both, and it went from one to the other with quite fast of a switchover. It started quirky, and I wouldn’t say light at all, but it made me laugh, even if in grim ways. And then it ended up as one of the most depressing movies I’ve seen this year. My heart sank deeper and deeper, and I felt genuinely sorry for every single person portrayed. And when I felt bad and uncertain, it just left me there hanging and the movie ended. It was brilliant cinema though, no question about that.

It was a fantastic journey to see McDonagh’s writing and directing go through all these phases through the years. If I wanted to put a narrative to it, I’d guess In Bruges was his breakthrough, then with Psychopaths he got lured into Hollywood, he turned toward a more serious tone with Billboards, and then he went back to his Irish roots and mixed all his dark humor and achieved serious voice to craft Banshees.

It was also a joy to watch Farrell through three movies in a row playing three so distinctively different characters. I had this “recognize a great actor when I see one” feeling all along. Brendan Gleeson was an amazing partner on his side for two-thirds of this ride.

Dredd (2012)

This was a huge surprise. I had it on my watchlist for a long time as a catch-up thing, like something I knew I should not miss, but had no actual expectations. I assumed it to be on the level of the Robocop remake (not great).

Now that I finally watched it, I’m blown away. Great directing, interesting visual style, actually good actors doing actually good acting, good music, absolutely no “but why did they do that” moments, and an absolutely top-notch cyberpunk depiction.

It felt like a DLC for the Cyberpunk 2077 game when you’re playing a cop and see the megacity and the run-down future from their point of view. I can actually see how this movie made it to the inspiration list of the game’s artists. (Okay, now I googled this, and yeah, it’s obviously there.)

Michael Mayer – Mantasy

Easy listening mid-tempo house and lazy chillout music, which doesn’t strive to be in the foreground. Good for work, a run while you want to think about stuff and not focus on the music, and Saturday afternoon garden parties with sunshine.

Dishonored (2012)

I loved getting lost in the gloomy and bizarre art of this game. A dark trip in the intersection of steampunk and gothic. The main story is supposedly playable in 12 hours, so I guess I stuck around a bit more with my 30 on the clock. I ended up doing the completionist track, but often I found myself doing just long and lingering looks around, pausing in the gameplay and making note of many details of this beautfully grim world.

Max Payne 3

First I was pissed that after one night of playing I got through to the half of the game, so it was going to be a 10 hour ride tops. And didn’t like the fact that it was basically a rail shooter with cutscenes and shootouts following directly one another.

Then in the second playing session it just clicked: the story got grimmer by the minute, the events went gruesome, Max Payne turned into a killing machine as in John McClane meets John Wick but way darker and with booze and pain killers, and I felt the rage of Doom but with the inherent feeling of the nothing-left-to-loose death wish. And then, getting close to the finale when I had to shoot my way through an airport terminal while Health’s Tears was thumping overwhelmingly in my ears, that moment made this game finally unforgettable.

Totally didn’t expect Max Payne 3 to be anything close to the first or even the second, and it wasn’t, it was a completely different setting but the mood, they nailed it again. Oh, and the writing, quotable quotes all over, Max Payne is a poet.

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