
Easy listening mid-tempo house and lazy chillout music, which doesn’t strive to be in the foreground. Good for work, a run while you want to think about stuff and not focus on the music, and Saturday afternoon garden parties with sunshine.
Memory keeper. Mostly music, some movies, series, video games. Obscure darkness meets pop culture glow.
Easy listening mid-tempo house and lazy chillout music, which doesn’t strive to be in the foreground. Good for work, a run while you want to think about stuff and not focus on the music, and Saturday afternoon garden parties with sunshine.
Somehow I went backwards with Protomartyr’s discography. I can conclude that their first album is just as great as the last one.
I loved getting lost in the gloomy and bizarre art of this game. A dark trip in the intersection of steampunk and gothic. The main story is supposedly playable in 12 hours, so I guess I stuck around a bit more with my 30 on the clock. I ended up doing the completionist track, but often I found myself doing just long and lingering looks around, pausing in the gameplay and making note of many details of this beautfully grim world.
Some kind of melancholic electronic music with dark moods and a steady pulse. Like the dark days of Apparat or the electronic version of a post-rock record. Extremely atmospheric, swallows me, chews me, spits me back into the void, a pitch black to love.
Downbeat electronic calm music, perfect for work.
First I was pissed that after one night of playing I got through to the half of the game, so it was going to be a 10 hour ride tops. And didn’t like the fact that it was basically a rail shooter with cutscenes and shootouts following directly one another.
Then in the second playing session it just clicked: the story got grimmer by the minute, the events went gruesome, Max Payne turned into a killing machine as in John McClane meets John Wick but way darker and with booze and pain killers, and I felt the rage of Doom but with the inherent feeling of the nothing-left-to-loose death wish. And then, getting close to the finale when I had to shoot my way through an airport terminal while Health’s Tears was thumping overwhelmingly in my ears, that moment made this game finally unforgettable.
Totally didn’t expect Max Payne 3 to be anything close to the first or even the second, and it wasn’t, it was a completely different setting but the mood, they nailed it again. Oh, and the writing, quotable quotes all over, Max Payne is a poet.
Continue reading “Max Payne 3”Goth music coming from Turkey. Didn’t see this coming. Atmospheric, post-punk, darkwave.